

Find the fuel pump and fill up the shuttle! In fact a lot of the missions seem pretty lazy, and generally involve lots of backtracking while being forced to fight wave upon wave of enemies:Įllie: Damn, there's no fuel in the shuttle. I've been watching an LP of DS3 and it seems a lot more action-y than DS1 or DS2. Yet, I can bet if BioWare made an old school Infinity Engine style Dragon Age game a la Project Eternity, that would do pretty well for them! But it wouldn't make CoD profits so that kind of a game will never be made by EA. They seem intent on trying to make that some massive thing but I don't know if it will. And then if you keep iterating on that niche game, maybe it starts to attract more people once it gains more positive word of mouth? You'd think not every game needs to have some massive budget and massive marketing bloat to be a niche success. I understand these big publishers want gigantic CoD style profits from each of their increasingly limited games, but that just seems an insane expectations and quite frankly a huge risk. But what happens when one of those huge titles dries up? It would be silly to think that won't happen eventually. It really seems like EA and Ubisoft want to emulate Activision in having only 2 or 3 huge titles and then just milk those to death.
